
| WB | AH | |
|---|---|---|
| flight model | better | no pitch/roll/yaw inertia |
| head moves in a canopy | no | yes
|
| stupid head shake "feature" | no | yes
|
| collision model | foolish death ![]() | collided part break
|
| damage model | more simple | more detailed |
| AI gunners | yes | no |
| number of human gunners | limited by plane type | only 1
|
| scoring | more detailed | worse |
| gun statistics | none | none |
| ammo counters | %% | number of rounds |
Another weird thing happens when the tank receives hits from the AA gun through a hangar or another building. Damn, the tank needs to kill the building 1st, and then the tank would return fire!


New perk plane suggestion:
Yak-9UT (282 produced), armed with 2x20mm B-20S [2x120 rounds] + 1x23mm NS-23 [60 rounds] and as fast as the standard Yak-9U.

Ship Resurrection
That's strange - the ships born again immediately after they died. And they
ready to defend the port. It would be good to introduce a delay, like buildings have.

"Assists" must die
"Assist" is the strange, not historical thing from WB. I suggest a new scoring
consisting of the individual kills (assign to the pilot inflicted over 60% damage
to a victim) and the shared kills (assign to all the pilots which pinged the victim
if nobody inflicted 60% of damage). Perk points will need to be reassigned accordingly.

Planes Select
Aircrafts existing in official WB are marked green, ones added in FreeBeerds are marked red.

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